High Noon Entertainment is partnering with MAG Interactive to adapt the popular Ruzzle mobile games for U.S. TV. High Noon says it plans to develop and expand the gaming series into a format for both broadcast and cable networks as well as syndication. The social word game allows each player two minutes to find as many words as possible from a given set of letters. Ruzzle is available in 13 different languages and can be played with friends or random players around the world. Exec producers include Jim Berger and Patrick Jager for High Noon, Johan Persson for MAG Interactive as well as mobile gaming expert Peter Levin.
This article was printed from https://deadline.com/2014/05/high-noon-adapting-ruzzle-mobile-games-for-u-s-tv-736815/